Support
Frequently asked questions
Limitations on using source code?

Using open-source code under each author's license allows you to freely access, modify, and distribute the code according to their specified terms. 

Share or modify the source code?

You are authorized to share or modify the source code without altering or removing advertisements. This ensures compliance with the original author's licensing terms while allowing you to utilize and adapt the code for your needs.

Which ad network to use?

Primary ads use the AdMob network with mediation, allowing the option to switch to Meta, AppLovin, Unity, Pangle, or other ad networks as needed.

Programming ​​and applications used?

The programming languages used are Java and Kotlin, developed within the Android Studio IDE. 

Support for using source code?

The source code is regularly supported and updated to ensure ongoing improvements and maintenance

How to change admob to other ads?
  1. Open build.gradle.kts / build.gradle(Module)
  2. replace com.github.codegith-hub:ModulAdsAdmob:1.0.17
  3. with Meta Ads com.github.codegith-hub:ModulAdsFan:1.0.8 
  4. or Pangle com.github.codegith-hub:ModulAdsPangle:1.0.6
  5. or Applovin com.github.codegith-hub:ModulAdsApplovin:1.0.6
  6. or Unity com.github.codegith-hub:ModulAdsUnity:1.0.5
  7. or Yandex com.github.codegith-hub:ModulAdsYandex:1.0.2
CodeGith
Free Android app monetization source code integrating AdMob, Meta, AppLovin, Pangle, and other leading ad networks. Access a curated selection of open-source projects tailored to optimize revenue through diverse ad formats.
{{ userMessage }}