Skin for Minecraft (2D)
This source code enables developers to create an application that allows users to explore, customize, and apply 2D skins or avatars for Minecraft.
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Introducing our Minecraft Skin/Avatar Source Code for Android, a versatile and customizable solution developed using Java and Android Studio. This source code enables developers to create an application that allows users to explore, customize, and apply 2D skins or avatars for Minecraft. The app works offline, making it accessible anytime, anywhere. With integrated advertisement support from various networks, this source code is designed to maximize revenue while delivering a fun and engaging user experience.

Key Features

  1. 2D Skin/Avatar Support

    • Extensive Skin Library: Access a vast collection of 2D Minecraft skins or avatars.
    • Offline Access: Users can browse and apply skins even without an internet connection.
    • Customization Options: Allow users to modify and personalize their skins before applying them to their Minecraft character.
  2. Fully Customizable Code

    • Clean, well-organized, and easily modifiable source code.
    • Comprehensive documentation to guide you through customization and enhancements.
  3. Java-Based Development

    • Developed using Java for robust performance and reliability.
    • Seamless integration with Android Studio for a streamlined development process.
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  4. User-Friendly Interface

    • Modern and intuitive UI/UX design.
    • Smooth navigation and easy access to skin libraries and customization tools.
    • Responsive layout compatible with various device sizes and orientations.

Integrated Advertisement Support

    • Multyple Ads : ADMOB, FACEBOOK ADS, UNITY and PANGLE
    • Optimized ad placements to maximize revenue without disrupting user experience.

Update:

25 September 2024, Version 1.1

    • Add Module Multyple Ads : ADMOB, FACEBOOK ADS, UNITY and PANGLE
    • New SDK for Ads
Q. Product license?
A. This source code is licensed under the Codegith License, granting the following permissions and restrictions: 1. Modification: You are permitted to modify the source code to suit your needs or integrate additional features. 2. Distribution: You may distribute the modified or unmodified source code to others, provided that it is not sold or exchanged for compensation. 3. Advertisement: The integrated advertisements, including those from Admob, Meta, Applovin, Pangle, Unity, and others, must not be altered or replaced without explicit permission from the original creator. 4. Attribution: Proper attribution to the original creator of the source code must be maintained in all distributions. 5. No Warranty: The source code is provided "as is", without any warranty or guarantee of fitness for any particular purpose. By using or distributing this source code, you agree to adhere to the terms of the Codegith License.
Q. How to custom application?
A. Use Android Studio (Koala version) with java programming
Q. How to add data Skin?
A. Open folder Asset -> add/edit skin to "view" and "install" folder
Q. How to change admob to other ads?
A. To change your ad, please follow the guide at this link https://codegith.com/support
Q. How to use Ads?
A. Open config -> AdsData.java -> fill placement ID Ads
Category Mod
Rating 0 / 5
Version 1.0.0
Included files Java, Xml
Release date 2024-08-01
Latest update 2024-08-01
Comments 0
Sales 21
CodeGith
Free Android app monetization source code integrating AdMob, Meta, AppLovin, Pangle, and other leading ad networks. Access a curated selection of open-source projects tailored to optimize revenue through diverse ad formats.
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