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Course Content
Java Programming Basics for Android
Learn the basics of Java programming for Android app development using Android Studio. This guide covers key concepts like variables, loops, and classes to help you start building your first Android apps with confidence. Perfect for beginners!
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User Interaction and App Logic
Learn how to make your app respond to users! This section covers handling clicks, getting input, showing messages, switching screens, and saving simple data. A perfect start to build interactive Android apps with real logic.
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Advanced Layouts and Components
Learn to build modern Android UIs using advanced layouts like RecyclerView, CardView, TabLayout, and more. This section helps beginners create beautiful, interactive, and user-friendly app interfaces step by step.
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Media and Resources
Learn how to manage media and resources in Android Studio. This section covers adding audio, images, video, using drawables, custom fonts, and handling runtime permissions—essential for building rich, engaging Android applications.
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Mastering Java Android Development – Beginner

Object-Oriented Programming (OOP) is a fundamental concept in Java and a core part of Android development. It helps structure code into reusable, modular components using classes and objects. In this tutorial, you will learn how to use OOP principles in Java with Android Studio.

What is a Class?

A class is a blueprint for creating objects. It defines properties (fields) and behaviors (methods).

public class Car {
    // Fields
    String color;
    int speed;

    // Constructor
    public Car(String color, int speed) {
        this.color = color;
        this.speed = speed;
    }

    // Method
    public void drive() {
        System.out.println("The " + color + " car is driving at " + speed + " km/h.");
    }
}

What is an Object?

An object is an instance of a class. You can create multiple objects from the same class.

Car myCar = new Car("Red", 120);
myCar.drive(); // Output: The Red car is driving at 120 km/h.

Key Concepts in OOP (used in Android Development):

    1. Encapsulation – Wrapping data (variables) and code (methods) together.
    2. Inheritance – One class can inherit properties and methods from another.
    3. Polymorphism – One interface, many implementations.
    4. Abstraction – Hiding internal details and showing only essential features.

How This Applies in Android Studio

You will often define your Activity, Model, or Adapter as classes and create objects to manage logic or UI:

public class User {
    private String name;

    public User(String name) {
        this.name = name;
    }

    public String getName() {
        return name;
    }
}

// Inside MainActivity
User user = new User("Aliendroid");
Log.d("USERNAME", user.getName());

Best Practices

    • Use clear class and variable names.
    • Keep classes focused (Single Responsibility Principle).
    • Reuse code through inheritance or interfaces.
    • Always consider using modifiers like private, public, and protected.

Conclusion

Understanding and using Classes and Objects in Java is critical for Android development. It helps you write scalable, reusable, and clean code inside Android Studio.